![]() It's but one of many features that makes this RPG a classic among classics. In the Monster Arena, you'll form and battle teams of monsters to climb the ranks. To some, it's pitch-perfect RPG gameplay, complete with additional content outside the main storyline. Dragon Quest VIII: Journey of the Cursed King is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2.It was released in Japan in 2004, in North America in 2005 and PAL regions in 2006, making it the first main series installment released in the PAL region. There's a satisfying rhythm to traveling, fighting monsters, earning items, crafting something useful with them using an alchemy Pot, and returning to battle, stronger than ever. After setting off into the unknown, you'll find monsters roaming the field-these are no mere random encounters. As you level up, upgrade your warriors' skills to learn mighty attacks. Across the vast world you'll wage turn-based battles against more than 250 monsters designed by famed artist Akira Toriyama. As you level up, upgrade your warriors' Uncover the story of the Cursed King as you save the world from a twisted magician in this genre-defining role-playing game. Kill the Metal King Slime Take down this creature first. There are three phases: 1) Kill the Metal King Slime, 2) Bolster your party, and 3) Take down the Beelzebub. When this does happen however, a Beelzebub will spawn with it. Across the vast world you'll wage turn-based battles against more than 250 monsters designed by famed artist Akira Toriyama. In the Dragon Graveyard, the Metal King Slime has a higher chance of spawning. In order to get to the Dragovian Trials, you need to first Zoom to Baccarat and then fly east for a bit. Summary: Uncover the story of the Cursed King as you save the world from a twisted magician in this genre-defining role-playing game. The best place to level grind seems to be Howlwind Hill (Slime Hill) near Rydon's Tower. ![]() This is the same as the above map, however this does not have enemy encounters. This map features very work-in-progress textures and scenery. The battle encounter map is also unused here. The entrance is locked that contains a treasure chest in it.Īn unused version of the overworld map while on your ship. It also has a lighting file (.lgt) that no other map uses in the game.Ī test map likely based on the Ascantha region.Īn unused version of Rydon's Tower entrance. This map also has wonky collision ranges. This map also has collision until a certain range.Ī test map likely based on the Argonia or the Baccarat regions.Ī test map likely based on the Pickham region. There is also two test spheres in the middle of the map. move around the world map, since you dont have whistle yet and you need to level up. The water textures are filled with a unused test texture. In DQ8 the speed challenge is different than in Final Fantasies. This map features several test objects as well. The same map as above, but without collision.Ī work in progress version of Rydon's Tower. It was released in Japan in 2004, in North America in 2005 and PAL regions in 2006, making it the first main series installment released in the PAL region. Several islands, and the water aren't fully textured in. Dragon Quest VIII: Journey of the Cursed King is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2. The second version of the map in the video shows theĪ large render of the overworld map, likely a test flying map. The final version of this map is a pre-rendered movie file. ![]() Present only on the Japanese version of the game are even more unused maps. (Source: Original TCRF research) Japanese Exclusive Maps You will see a random butterfly in place of the exit. When exiting the house, you will appear in the middle of nowhere on the world map. Going outside again will load the world map, however you will be placed in the middle of nowhere. You cannot talk to any of the monsters inside the house and the Seer is sleeping in his bed. This map is not connected to the world map and has no exits. The next time you load that saved game, you will appear in the map you've chosen. Level Up> Number in bracket is the level number - Hero - Hoimi (3). ![]() Show Command, confirm X: Cancel Square: Open up map. 元 + Square: Unused Old Waterfall Cave 元. Dragon Quest VIII: Journey of the Cursed King.With the code above enabled, press one of the button combinations below, then save your game: The following unused maps can be accessed with the GameShark/CodeBreaker codes for the NTSC-U version of the game provided below, which allow you to spawn in the map of your choice after you save and reload.
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